BREWVENTURE / DOCS
OPERATOR GUIDE
Everything you need to go from signed up to live — embedding your world, configuring your venue, and wiring up loyalty.
01 · GETTING STARTED
BrewVenture provisions your venue world and gives you an embed URL. From there, you control everything through the tenant admin at /manage.
ACCEPT YOUR INVITE
CONFIGURE YOUR WORLD
GENERATE YOUR MAP
EMBED ON YOUR SITE
02 · EMBEDDING
BrewVenture embeds via a standard iframe. The game runs at /embed/<slug> on the BrewVenture domain and communicates with your page via postMessage for arrival events.
IFRAME SNIPPET
<iframe
src="https://westside.brewventure.com.au/embed"
width="100%"
style="aspect-ratio: 16/9; border: none; max-width: 1280px;"
allow="fullscreen"
title="Westside Ale Works — BrewVenture"
></iframe>ALLOWED ORIGINS
The embed is protected by a Content-Security-Policy: frame-ancestors header. Your site's origin must be in the allowlist or the browser will block the embed.
Update embedding.allowedOrigins in your tenant config via /manage/config:
"embedding": {
"allowedOrigins": [
"https://yourvenue.com.au",
"https://www.yourvenue.com.au"
]
}Changes to allowedOrigins take effect on the next page load — no redeploy required. Empty allowlist = frame-ancestors 'none' (blocks all embedding).
RESPONSIVE SIZING
The game renders at a fixed 16:9 aspect ratio up to 1280×720px. Use aspect-ratio: 16/9 on the iframe so it scales fluidly. On portrait mobile the game requests landscape orientation — a rotation prompt appears automatically.
03 · TENANT CONFIG
All venue configuration lives in a single JSON document validated against the BrewVenture Zod schema. The key sections are below. Edit via /manage/config or ask us to update it directly.
IDENTITY
"identity": {
"displayName": "Westside Ale Works",
"tagline": "South Melbourne's neighbourhood brewery",
"slug": "westside"
}BRANDING
"branding": {
"colors": {
"primary": "#728062", // used in UI accents
"secondary": "#cf7728"
},
"showPoweredByMark": true // false = hides the BrewVenture credit
}GAMEPLAY
"gameplay": {
"playerSpeed": 160,
"goal": { "label": "Westside Ale Works" },
"sprint": {
"enabled": true,
"speedMultiplier": 1.5, // SHIFT key sprint speed
"thirstMultiplier": 2.0 // sprint fills thirst 2× faster
}
}THIRST METER
"thirstMeter": {
"fillRatePerSecond": 0.02, // how fast thirst fills
"beerReduction": 0.25, // how much a beer reduces it
"criticalThreshold": 0.75 // amber warning threshold
}FEATURE FLAGS
"featureFlags": {
"enableThirstMeter": true,
"enableBuzzEffect": true,
"enableNpcDialogue": true,
"enableAudio": false // flip true once audio files land
}04 · SQUARE INTEGRATION
When a player arrives at your venue, BrewVenture can trigger a Square loyalty comp — a free pint, a stamp, or a custom reward — via the Square Loyalty API.
PREREQUISITES
- ▸A Square seller account with Loyalty enabled
- ▸OAuth credentials provisioned by BrewVenture (we handle the OAuth flow)
- ▸At least one reward tier configured in your Square Dashboard
CONFIG
"arrivalCta": {
"square": {
"loyaltyEnabled": true,
"rewardCopy": "one free pint of our core range",
"expiryDays": 30,
"marketingOptInCopy": "Tell me when new beers drop",
"fallbackManualComp": true // if API fails, show a barcode
}
}loyaltyEnabled: false — arrival shows an email capture form instead of the Square comp flow. Useful before OAuth is connected.
OAUTH SETUP
Contact us at hello@brewventure.com.au to start the OAuth provisioning. We'll walk you through authorising the BrewVenture app in your Square Dashboard — takes about 5 minutes.
05 · MAP EDITOR
The map editor at /manage/map renders your overworld from OpenStreetMap data and lets you place gameplay objects — spawn points, beer pickups, landmarks, NPCs, and your goal pin.
RENDER PIPELINE
PLACING OBJECTS
Use the OBJECTS tool (keyboard shortcut O) to place pins on the map canvas. Each object type has a colour code:
SPAWN orange circle — player start positions
LANDMARK yellow diamond — named points of interest
BEER amber square — collectible beer pickup spots
NPC blue circle — dialogue character positions
GOAL green flag — your venue arrival targetObjects placed on building tiles (collidable terrain) show a dashed red ring. Move them to walkable tiles before publishing — the engine will block players from reaching them otherwise.
MULTI-CHUNK MAPS
Large venues or multi-location groups can use multiple map chunks. Each chunk is rendered independently and stitched at runtime. Contact us to enable multi-chunk for your account — it requires Growth tier or above.
06 · SUPPORT
We're a small team and we respond fast. Reach us through any of these channels:
hello@brewventure.com.au
Fastest response for billing, OAuth, and config questions.
SHOWCASE
brewventure.com.au/showcase
See your venue live alongside others on the network.
PRICING
brewventure.com.au/pricing
Tier details, FAQ, and upgrade paths.
WAITLIST
brewventure.com.au
Not set up yet? Join the founder partner waitlist.